CDN$=5C
12-24-2009, 05:37 AM
WMS Time Machine
http://southerngaming.com/wp-content/uploads/2009/03/p10_time_machine.jpg
Were just seeing this game now in Alberta. They are replacing all of the Dirty Harrys. There programing it as 5c20L max 100. Its a pretty cool game.
I kinda see this as WOZ, Dirty Harry game combined into one. WOZ by the use of the random wild bonus spin, Dirty Harry by the use of the Picking Bonus and traveling Wild Free spin.
I have been watching (and playing) this game quite alot in the past few weeks and noticing that its a very expensive game to play.
Unlike the WOZ, the random wild feature does not trigger as often and you hardly see 4 wilds (where on the WOZ it seems to trigger alot more).
The Warp Bonus is even harded to get as it seems to come up every 50 or so dollars and if your lucky you might get the bonus.
When you get 3 warp bonuses symbols (reels 1, 3, 5) , you get a chance to advance to another time zone. You have a 2 out of 3 chance of advancing to the bonus feature. However if you are not playing maximum lines, you only have a 1 out of 3 chance of advancing to the bonus feature, otherwise you only get credits (1-5x LB)
In the Past: you pick arrows (Left, Centre, Right) to make your way through the bonus. You win credits for each pick, you might have a chance at picking jewels. Find 4 jewels to win 250xLB. Watchout for Dinosaurs and thier babies. They end the bonus.
In The Present: you will notice a credit spinner with multiplers. You get one spin (win upto 959 credits with a multiplier of 10x time line bet).
In The Future: you get 5 spins, 4 of your spins, all wild will be collected and stored. On the 5th spin, those wilds will be downloaded to its original position and held for one spin only.
Random Wild Feature:
Anytime during a spin, you machine might continuesally spin, 1 to 5 reels will turn wild and will be held until the spin is completed. Bonus can be triggered within the feature as long as that reel does not become wild.
http://southerngaming.com/wp-content/uploads/2009/03/p10_time_machine.jpg
Were just seeing this game now in Alberta. They are replacing all of the Dirty Harrys. There programing it as 5c20L max 100. Its a pretty cool game.
I kinda see this as WOZ, Dirty Harry game combined into one. WOZ by the use of the random wild bonus spin, Dirty Harry by the use of the Picking Bonus and traveling Wild Free spin.
I have been watching (and playing) this game quite alot in the past few weeks and noticing that its a very expensive game to play.
Unlike the WOZ, the random wild feature does not trigger as often and you hardly see 4 wilds (where on the WOZ it seems to trigger alot more).
The Warp Bonus is even harded to get as it seems to come up every 50 or so dollars and if your lucky you might get the bonus.
When you get 3 warp bonuses symbols (reels 1, 3, 5) , you get a chance to advance to another time zone. You have a 2 out of 3 chance of advancing to the bonus feature. However if you are not playing maximum lines, you only have a 1 out of 3 chance of advancing to the bonus feature, otherwise you only get credits (1-5x LB)
In the Past: you pick arrows (Left, Centre, Right) to make your way through the bonus. You win credits for each pick, you might have a chance at picking jewels. Find 4 jewels to win 250xLB. Watchout for Dinosaurs and thier babies. They end the bonus.
In The Present: you will notice a credit spinner with multiplers. You get one spin (win upto 959 credits with a multiplier of 10x time line bet).
In The Future: you get 5 spins, 4 of your spins, all wild will be collected and stored. On the 5th spin, those wilds will be downloaded to its original position and held for one spin only.
Random Wild Feature:
Anytime during a spin, you machine might continuesally spin, 1 to 5 reels will turn wild and will be held until the spin is completed. Bonus can be triggered within the feature as long as that reel does not become wild.